@tiagojdferreira im not sure what you were referring to in this thread as was to long to scroll back up to find what it said, but was probably to do with ppl farming skill to have access to high level spells for PvP. with the new update you cant farm skill by casting spells and dieing so will be less of an issue now.
Best workaround I have found is to restart the game after a battle to trigger the lure potion to grab a new monster and bring them in. But this is a bug and I hope devs can restore the original functionality of the lure potions so they consistently pull in new monsters at a reasonable rate.
@wiwade At your lvl you shouldn't be afraid of using potions, the ones you brew atm don't use that many ingredients to brew and are pretty weak and will be almost garbage when you lvl up your brewing. Just don't use them all if you want to make a bigger hunt later.
Well as a Rogue I can say that if 2 of the 5 Rogue spells worked correctly they would dominate PvE by a long shot . But until then 2 spells are fixed the rogue still has insight that is very helpful Vs champs when used with Mirror Destiny.
Druids are my second fave class and are the masters of heat control and have the second highest EMP and are capable of casting some spell at 0 heat so can be built to counter over heat attacks. Also they have a very useful spell for countering opponent equipment bonus in PvP and if you have ever dueled a Titan you will know how good that spell can be.
If your only going to penalize the higher players base stats then I don't think it will make a huge difference as equipment bonus for high tier will off set most of the penalty. If you apply the penalty across the whole stat then lower player that get a bigger % increase to upgraded lower tier will then have the advantage. One possibility is to give the lower player a buff to there base EMP and Def by 2% for every level of difference. So a lvl 10 Vs 50 would get a 80% buff to base EMP and DEF.
@wiwade This is why I suggested that the game includes a BANK or a VAULT that is placed on our house. So we can trade between our toons. But, the Devs consider inventory space very valuable, making us spend Magic Dust on more inventory slots. This is why I suggest that the Devs use the same system for the BANK at home.
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