Character classes and their base stats

The pro and con of a Druid is that they have "Average in all stats". I felt that something wasn't right, so I made this table to help me decide which class to chose.
Effectively a
Druid is 53 stats + 100 HP,
Warden is 53 stats + 150 HP,
Paladin is 61 stats + 100 HP,
Rogue is 61 stats + 120 HP.This gives the notion that Druid is the worst character to start with. I have yet to find out how to translate HP into stats. (In other words how many stats equal to, say, 50 HP)
My questions are:
 Is it possible to tailor any class into another class through careful stat distribution?
meaning, will this be the "same"? (hypothetically)
If yes, then I should go with class that has highest base stats + hp (Rogue)..., right?  Which stat affects max HP and how? (what is the stat x HP ration?)
 Why the druid isn't at all average?
 Is it possible to tailor any class into another class through careful stat distribution?

I wonder if the druid has the best spell list access?
I am one right now and seem to be doing ok in duels.
Keeping it sparky!

level progression might be it. I'm a paladin myself, I gain:
 1 empower @5
 1 empower @10
 1 empower @15
 2 crit empower @20
 2 empower @25
 2 concentration @30
 2 crit empower @35
 2 empower @40
 2 crit empower @45
 5 empower @50
tot:
 12 empower
 6 crit empower
 2 concentration
and all I can tell you about max HP is that I have 200 at lv9 (so not a static +10/lvl, but I haven't really payed attention so I can't tell you where the extra 10 come from)

maybe from items?

Anybody know anything about "Class Abilities?" I see that sometimes when I level up that it says +2 to Class Ability. So as a Rogue would that be +2 Concentration or what? I think it shows the Steal spell icon for it, but it doesn't really make since for a steal spell to have a +2 bonus unless that's a hit chance or something.

Bump, I have the same concerns. The druid and warden seem inherently weaker at the beginning, but do they somehow make that up later on, e.g. through perks each 5 levels or their spells? Can people post the perks and spells for each class so we have more data?

spells are here
http://forum.maguss.org/topic/518/classspecificspell/42

@licioteora oh that's interesting. Nobody talked about that before. I wonder what class gains what and what level...

@robynoakwise I would say so. All their spells are very useful. Overall druid is a very safe choice.

@vítězslavackermannferko we all gain 10hp each level and you can add 1 points per level to any stats. With a maximum of 15 additional points. Like the paladin have 5 evasion at the beginning, in the end game they can only have 20 maximum.

@licioteora looking into it and I found it in my "player level bonus".
I gain:1 defense @5
1 defense @10
1 defense @15
20 max HP @20
2 defense @25
2 evasion @30
20 max HP @35
2 defense @40
40 max HP @45 (edit)
5 defense @50
tot:12 defense
80 max HP (edit)
2 evasionCan somebody look for druid and Rogue ? I am very curious !!!

According to this Video:
https://www.youtube.com/watch?v=uurA4WUE7e0Rouge
+1 Crit. Chance @5
+3 Concentration @10
+2 Crit. Chance @15
+2 Evasion @20
+3 Concentration @25
+4 Crit. Chance @30
+2 Evasion @35
+3 Concentration @40
+2 Evasion @45
+6 Concentration @50total:
+15 Concentration
+6 Evasion
+7 Crit. ChanceDruid
+3 Crit. Chance @5
+2 Evasion @10
+2 Defense @15
+2 Concentration @20
+30 max HP @25
+3 Empower @30
+3 Evasion @35
+3 Concentration @40
+3 Defense @45
+5 Crit. Power @50total:
+3 Empower
+5 Defense
+5 Concentration
+5 Evasion
+5 Crit. Power
+3 Crit. Chance
+30 max HP
+7 Crit. ChanceCan a Druid and Rouge confirm these numbers?

Druid confirmed.

Paladin
+1 Empower @5
+1 Empower @10
+1 Empower @15
+2 Critical Empower @20
+2 Empower @25
+2 Concentration @30
+2 Critical Empower @35
+2 Empower @40
+2 Critical Empower @45
+5 Empower @50Total:
+12 Enpower
+6 Critical Empower
+2 Concentration

@asd sorry, my mistake ! ! I will edit it.
0_1517965505411_Screenshot_20180207100426.png

@ponpondv do you get 2 defense at level 25 or just 1?

@tonywickham 2 I confirm.

I tried to combine all what we discussed in a 8 minutes video.
https://youtu.be/CEgju_LdloQ
I wish I could have your input on it because it's the first video I try to make ... and GOD it's so much harder than I thought !
Anyway, at least I think it's a good summary of what we discussed in this thread.

So, in doing the calculations, I'm treating ten HP as 1 Stat point. If you use this to calculate total stats points including bonuses, warden has a total (not including the one point each level and the HP each level) of 90, rogue  101, druid  99, and paladin 91.
For me the first three make sense. Warden should have slightly lower stats, because of its class specific spells which can more than make up the difference. Druid and Rogue have similar total stats. But why would paladin be so low (relatively)?

@ponpondv oh my god, great video!