Spells - Sorcery - detailed descriptions


  • Global Moderator

    • SORCERY
      Spells are sorted alphabetically from A to Z.

    Use Ctrl + F for easier navigation ;)

    Note that if spell has “1 turn duration” it is in effect the same cycle you cast it AND the cycle after that. Those which have no listed duration are instant or last until end of cycle.

    Once official Wiki is up, we will copy the info there.


    Spell tooltips include below listed information, in following order:

    Name of the spell ( + class restriction, if it has any)

    Spell's tier

    Spell's type (eg. Buff / Attack / Infliction...)

    Required skill level for learning the spell

    Spell slots used when cast

    Heat caused when cast

    Spell's target

    Spell's power (if it has any numerical value)

    Duration of the spell (if it has any)

    Spell's ingame description

    Spell's precise effect




    Beast's Bane (PALADIN ONLY)
    tier 2
    attack
    req skill lvl – 5
    slots 2
    heat 2
    targets enemy
    power 40


    Deals instant damage, but has a power of 50 against creatures by unleashing your inner animal.


    Does damage. Its power is 50 against Monsters.



    Bleed
    tier 4
    infliction
    req. skill lvl – 15
    slots 1
    heat 1
    targets enemy
    power 15
    2 turns duration


    An infliction that damages your opponent with a deep wound. Additional casts of this spell make the wound deeper and more damaging. Maximum of 5 casts.


    Does no instant damage but causes an infliction that has a Power of 15. Each additional cast of Bleed increases the Power of the infliction by 5. Additional casts do not reset the duration. Maximum of 4 additional casts, bringing the Infliction up to a Power of 35. ______________________________________________________________________________________________________________


    **Brilliant Burst **
    tier 9
    attack
    req. skill lvl – 40
    slots 4
    heat 7
    targets enemy
    power 120


    Deals a large amount of instant damage with an intense explosion.


    A damaging spell that causes an instant, intense explosion.



    Cloudkill
    tier 7
    attack
    req skill lvl – 30
    slots 4
    heat 4
    targets enemy
    power 150
    duration 2 turns*


    Does massive damage in 2 cycles time with a deadly but slow moving cloud.


    Does no damage when cast and no damage at the start of the next cycle, but will hit with a Power of 150 at the start of the 2nd cycle. This is not considered an infliction, buff, or debuff. This is an attack that hits late and a player can be affected with multiple Cloudkills. This attack can't have critical strike.



    Crushing Void
    tier 9
    infliction
    req. skill lvl – 40
    slots 2
    heat 6
    targets enemy
    power 50
    duration 2 turns


    An infliction caused by creating intense gravitational forces within your opponent.


    Does instant damage with 50 Power instantly and causes an infliction that has a Power of 50.



    Dark Force (PALADIN ONLY)
    Tier 6
    attack
    req. skill lvl – 25
    slots 2
    heat 3
    targets enemy
    power 50


    Instantly damages your opponent and uses unnatural forces so that it'll never miss.


    A damaging spell that can never miss, regardless of player's Concentration, enemy's Evasion or any other effects. This spell has a 100% success rate.



    Demon Sting (PALADIN ONLY)
    tier 10
    attack
    req. skill lvl – 45
    slots 3
    heat 4
    targets enemy
    power 30


    Deals instant damage. The more times it is cast within a duel, the more powerful it is.


    Deals damage based off the number of times successfully cast previously. Misses do not increase the count.



    Energetic Strike
    tier 3
    attack
    req. skill lvl – 10
    slots 3
    heat 5
    targets enemy
    power 70


    Instantly damages your opponent with a ferocious strike of energy.


    Does instant damage to opponent with power of 70.



    Fumble
    tier 5
    attack
    req. skill lvl – 20
    slots 4
    heat 5
    targets enemy
    power 150


    Instantly damages your opponent, but backfires and damages you too.


    150 Power attack on your opponent (using your Empower and their Def) and 75 Power attack on you (using your Empower and your Def). Should both players die from this then the casting player will lose.



    Heat Up
    tier 7
    curse
    req. skill lvl – 30
    slots 3
    heat 1
    targets enemy
    duration 1 turn


    Prevents your opponent from cooling down but also raises their Empower by 20% as they are prompted to rage.


    The enemy does not get their heat reduced after this cycle and they are given +20% Empower. The rise in Empower is considered a Debuff and lasts until the end of the next Cycle. Can stack with other Empower buffs. If the enemy already has Heat Up Debuff then this spell fails. ______________________________________________________________________________________________________________


    Magic Arrow
    tier 1
    attack
    req. skill lvl – 1
    slots 2
    heat 1
    Target enemy
    power 30


    Deals instant damage by firing a harmful bolt of energy at your opponent.


    Does instant damage with power of 30.



    Silence (DRUID ONLY)
    tier 8
    curse
    req. skill lvl – 35
    slots 3
    heat 4
    targets enemy
    power 20
    duration 1 turn


    Damages your opponent at the end of the next cycle. Its power will be multiplied by the number of slots they use during that cycle.


    Does not damage immediately. At the end of the next cycle, this spell's power is multiplied by the number of slots the enemy used during that cycle (the cycle after Silence was casted). Then it does damage. Is NOT considered an Infliction.



    Solar Spear
    tier 10
    attack
    req. skill lvl – 45
    slots 5
    heat 9
    targets enemy
    power 150


    Damages your opponent instantly with energy drawn from the Sun itself.


    Drawing power from the sun itself, it instantly damages your opponent with power of 150.



    Soul Burn
    tier 5
    attack
    req. skill lvl – 20
    slots 3
    heat 3
    targets enemy
    power 30


    Instantly damages your opponent, drawing on their Sorcery skill. The more skillful they are the more powerful this spell becomes. Maximum power of 90.


    Does instant damage. This spell's power is multiplied by the opponents Sorcery Skill Level and then divided by 10.



    Spirit Sting
    tier 2
    attack
    req. skill lvl – 5
    slots 1
    heat 1
    targets enemy
    power 11


    Deals instant damage. The more times you cast it in a cycle, the more powerful it becomes.


    Does instant damage increased by the amount of successful casts per turn.



    Sting Shower
    tier 8
    attack
    req. skill lvl 35
    slots 5
    heat 5
    targets enemy


    Instantly damages your opponent equal to 30% of their missing HP, showering them in their own destruction.


    Deals instant damage equal to 30% of player's missing HP. This spell is not affected by Empower or Defense.



    Trick
    tier 1
    attack
    req. skill lvl - 1
    slots 1
    heat 5
    targets enemy
    power 15


    Deals instant damage to your opponent. This spell's power is multiplied by the number of unused spell slots between you and your opponent this cycle. Maximum x4.


    Has a Power of 15, multiplied number of unused spell slots by both players this cycle (Maximum of x4). If no empty slots, does no damage.



    Triple Slash
    tier 6
    attack
    req. skill lvl – 25
    slots 1
    heat 2
    targets enemy
    power 1


    Instantly damages your opponent, but requires 3 successful hits during a cycle to bring out its full power.


    If cast 3 times in the same cycle, the third successful strike has a Power of 100. 1st, 2nd, 4th & 5th casts just have a Power of 1. Casts MUST be successful hits.



    Witch Burn
    tier 3
    attack
    req. skill lvl 10
    slots 2
    heat 3
    targets enemy
    power 20


    Deal instant damage by drawing on your opponent's darkness. The more skillful they are in the Dark Arts, the more powerful this spell is. Maximum power of 50.


    Does instant damage. This spell's power is multiplied by the opponents Dark Arts Skill Level and then divided by 10. Does 0 DMG against monsters. Maximum Power of 50.




Log in to reply
 

Looks like your connection to Maguss forum was lost, please wait while we try to reconnect.